Photographer's Note

The Beehives are so named for their resemblance to beehives. This effect is caused by erosion, mostly wind, or Aeolian processes. Aeolian erosion has two main processes, deflation and abrasion. Nearby is evidence of the process of deflation where sand is removed by wind and transported across the desert forming sand dunes and abrading rock surfaces along the way.

Although aeolian abrasion is not often as significant as the abrasion process in streams or along shores, it is significant over long periods of time. The result are sculpted rocks with unusual shapes due to the in situ erosion. In a fluvial environment erosion results in rounded shapes as rocks are tumbled end over end. The wind based abrasion pits, polishes, facets and shapes the exposed rock surfaces in as many ways as the wind can blow.

As the sand is ultimately deposited in dunes somewhere, it takes on the shapes of ripples and waves like sand under flowing water. As the sand piles up, dunes get larger. As the wind continues to blow, the dunes migrate in the direct that it does. The shifting winds and the continuing deposition of sand creates an effect called cross bedding. This is caused by the sand being blown down the slip face or leeward side of the dune.

Over time the dunes that were created in this area became fossilized. Geologic process have reveal these fossilized dune fields and exposed them to erosion. At the Beehives we see the process repeat and reveal itself. The wind blown sand abrades the softer rock first articulating the layers of sand originally deposited hundreds of millions of years ago as the courser, leeward deposit remains.
The Beehives are located near the west entrance of the park. There is plenty of parking and there are three group camping areas nearby where you can reserve spaces for your group or family.

Some of the erosion is now caused by people climbing on the soft sandstone. Fortunately there is no rock climbing allowed and the area is as pristine as possible.

This was a RAW conversion using CS3. I made several levels and curves adjustments as well as tweaking the colours in Selective Colour and colour balance. I blended in some clouds from a later shot to give the sky some atmosphere using Multiply. I found that in addition to sharpening, dodging and burning really brought out the texture and depth to the rocks. The rocks in the valley really pick up the light, so they look very hot, perhaps overexposed. But then, that's probably why they call it "The Valley of Fire".

Thanks for looking, TW

Wandering_Dan, joshack, brano14, Dyerco has marked this note useful

Photo Information
Viewed: 11043
Points: 17
Additional Photos by Tim Wheeler (trewheeler) Gold Star Critiquer/Gold Note Writer [C: 77 W: 6 N: 216] (1971)
View More Pictures